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Devlog
Postmortem
February 25, 2021
by
Steven Paw
1
#postmortem, #release, #tower-defense
Related Games There are many Tower-defense games that are like our game. But only in a game-mechanic-fashion. Our Game combines the basic tower-defense-genre with new enemy types that fly high or dig...
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Release 1.0.0
February 25, 2021
by
Steven Paw
1
#Release, #Finish, #Goal, #Developing, #Final
Finally we got a release-version ready! We added Levels 12,13 and 15 to make our planned 15 levels complete and give it a nice finish level. The last level ends where the prolog began to make it a rou...
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Pre-Release 0.3.0
February 24, 2021
by
Steven Paw
1
#pre-release, #bugfixes, #improvements, #features
In this last version before the big Release edition, we added Level 10 and 11, fixed many bugs and added the always wanted “endless-mode” to the game. It comes with a High score system that gets s...
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Beta 0.2.2
February 24, 2021
by
Steven Paw
1
#beta, #trees, #balancing, #info-texts, #improvements
In this version we firstly improved the explosions to have better resolution, look better and allow different amounts of damage when spawned. With that we could finally add the long planned bomb-tower...
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Beta 0.2.1
February 24, 2021
by
Steven Paw
1
#beta, #credits
In this Beta-version we added a new element into the game: Explosions. They deal area damage and are used in our bomb trap and in beta 0.2.2 we used them again for the bomb-tower. They take all Enemie...
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Beta 0.2.0
February 24, 2021
by
Steven Paw
1
#beta, #saving, #options, #achievements
For the Beta-Release we first completely reworked the shop and trap-GUI to be more elegant and changed the design of buttons and the tiles to be a bit more textured and more interesting on the eyes. W...
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Alpha 0.1.3
February 24, 2021
by
Steven Paw
1
#traps, #alpha, #bugfixes
With the beta release getting closer and closer we added some very important features that we planned at the beginning of the development to make it more accessible for players. For example, we added...
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Alpha 0.1.2
February 24, 2021
by
Steven Paw
1
#bugfixes, #alpha, #circle menu
In version 0.1.2 we fixed a few bugs that appeared, recreated the energy-tower to be more reliable and added Info-boxes to all towers, so you could click the “I” in the circle menu to see more inf...
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Alpha 0.1.1
February 24, 2021
by
Steven Paw
1
#alpha, #loading screen, #energy-tower
In this version we rewrote a large portion of our code to use more parent objects and allow easier expanding for future updates. This includes all towers, bullets, enemies and a new loading screen tha...
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Alpha Version 0.1.0
January 13, 2021
by
Steven Paw
1
#Alpha, #Changelog
First Alpha-Version Added 2 new Levels Added Sniper-Tower Added new Trees and Deco Added Win- and Failscreen Added Menu for Levels Added Energy-Capacity Added Placeholder-Prolog Added function to pres...
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